These are the concept shots for DEADLOCK. I've put in most of the outdoor objects I've modelled so far. The art style is trying to make it look like the whole world has been drawn or sketched, like something you might find in a schoolchilds notebook. Have a look at the shots and tell me what you think. Obviously in the game all the objects will be arranged nicer than this, its just for me to get a vague idea of how the art style looks.
Art is realy cool in the fact that just about anything can be a work of art, there realy is no line between good art, or bad art... even if it looks like caveman drawings lol... But I think this looks interesting realy, would like to see the development of this art style and how it will look in-game =] tracking
Ps. kinda reminds me of the outer limits (old one) lol, or maybe twilight zone?
Thanks.
I am thinking of tweeking the art using unreals material editor to make it look better.
However rightnow im trying to get a weapon modelled and into the game.
Then I shall start producing the first level.
Looks good and unique!