Post news RSS Buildin’ on up

It’s a happy Mondoid in the sleepy town of Mondoidton. There’s a happy buzz as the townspeople meet up in the local Pie shop to discuss hammer spawn rates, Luck traits and null pointer reload bugs.

Posted by on

They’ve all been playing the latest Steam beta build, you see, which was released this past Saturday . We’re sorry for the delay on its release (regular Mondoiders will know that we had anticipated it to arrive much earlier in the week) but some last minute issues cropped up and enforced a few extra days in the development oven. Among many other things this beta build has introduced far bigger zombie spawns, a weapon repair system, rejigged item spawn rates and also a bunch of optimization fixes that should see good results on some systems – although, as ever, the latter is an ongoing process.
The next step will be to funnel in some extra bug fixes (like the zombies that run on the spot), after which we’ll look towards firming up this beta build as the primary release on both Steam and Desura. It would be nice to do this alongside providing a fix for everyone’s ‘Second Floor Building’ woes too ( but it’s a bigger job than you might imagine – so we’ll see how we go on that front.
Elsewhere, as always, we’ve got Mash beavering away on map fixes – while a lot of our internal tools and exporters are getting some precious CaptainBinky love at the moment as well. It isn’t very glamorous, but sadly game development isn’t all new features, free drinks and helicopters. (Come to think of it, none of us have actually ever been on a helicopter )
There’ll be details coming later down the line, but it’s also worth mentioning that we’ll probably be having a community meet-up in Newcastle on Jan 25th next year (open invite, though you’ll probably have to be over eighteen as we’ll probably want to buy you a drink). We’re also planning to be at Rezzed in March though, so we can all have a group hug then too.
A somewhat mundane Mondoid this week, then, but hopefully one tempered by the appearance of the newest build. Thanks for still being on this awesome adventure with us, means a lot x

Discorded - - 87 comments


Reply Good karma Bad karma+3 votes
heartsx2 - - 2 comments

i dont mind you guys fixing up the bugs but pleese pleese dont take away the moonwalking thats just too good

Reply Good karma Bad karma+4 votes
Kitanode - - 35 comments

I play it on steam and the latest beta update has made my game a million times better. Now it runs so super sweet it's like a different game.

Reply Good karma Bad karma+3 votes
sabman84 - - 32 comments

When do we get the co-op online mode? that is the only main thing im excited for and can not wait.

Reply Good karma Bad karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.