I just recently interviewed Neo_ad from Stargate: Broken Oath, an upcoming mod for the HL2 engine. It is an indepth interview so check it out.
Half-Life Gaming: Sum up the story line of your mod in about 2 paragraphs.
Neo_ad: For anyone that’s not familiar with the Stargate TV show, The Stargate is a round portal that can instantaneously transport an object from one point in space to another by generating an artificial wormhole. A wormhole is created between any two Stargates when one Stargate dials the address of another Stargate. A Stargate uses 6 of 38 symbols, representing star constellations, to locate another Stargate and then uses a final 7th symbol, unique to each Stargate, as its point of origin.
We are basing it around season 7 and 8 of the Stargate SG1 TV show, so you can expect to see familiar locations and people that make Stargate what it is today. Keeping the same action and realism you see in all the Stargate episodes.
Half-Life Gaming: Do you plan on basing this more on Stargate SG1 or Stargate: Atlantis? And Why?
Neo_ad: We are only planning to base our MOD around Stargate SG1 at the moment as we don’t really know enough about Atlantis yet in fact people in the UK haven’t even seen it yet :). We don’t have long in the UK to wait for it now, so at some point in the future when we are all up to speed with Atlantis we will be including it in the MOD.