Alright guys, time for a beta!
Due note that it's a very, VERY early beta and ALOT of the features are still missing.
I will also get the daily updates written here, and in-game, so don't worry about missing any.
IP: 85.25.118.154:28925
Main version of the mod that is 250mb will be uploaded and shared here if download issues occur.
P.S: Do note that we will not add, remove or replace any weapons during the beta period. We also will not replace, remove or add any images.
Updates:
Day 1: Beta has launched!
Day 2: Fixes, server issues.
Fixed the M79 "Thumper" first draw speed to fit the default draw speed.
Fixed the ILMS and MAG308 drop speeds.
Fixed LPRS ACOG HUD icon.
Increased the UMG's minimum damage from 20 to 40 to make it the same as it is in MW2.
Added missing string files. The Team names and such should be good.
Day 3: N/A
As NOBODY is giving me issues that i can fix easily, i'm having doubts if i should have even bothered with this beta.
u are gonna add or update the weapons?
During the 7 days of the beta, the weapons, scripts and the server itself will be updated.
does the beta have bots offline ???
This beta is strictly online only.
you mean it's impossible to play with bots offline !!!!
It will be when the mod is done.
i see texture bugs in some weapons. *my keyboard is broken* xd
Any specific guns?
let me check.... i send a pm to u
my ping is too high to test the mod,but the mod is so good
hey, there is a bug with the M79 at the class menu, it doesn´t appear the picture of THE M79, only a big black and green square
We already know.
and with the ILMS two things, one is the reload animation, is the samw when you have 95 bullets as if you have 0, but i don´t know if it is a bug or not.
And the second thing is a bit difficult to explain, when you shoot, all the effects are working, but when you are seeing the model in another player, this effects don´t work.
Almost all LMG's with a high ammo count in the CoD series has only had 1 reload animation.
And that's a bug i'll look into later.
and I find another bug for you XD. Is with the SMG5, when the weapon is on the ground, the model is the vainilla mp5 from cod4, not the mp5k or smg5 model.
Xmodel saver. It's the same on the RPD and the M16A4. Using stock world models to save SOME space.
USP texture is broken(MW2 texture on MW model).
Sniper rifles need more scope sway (look COD4 sway parameters of sniper rifles).
If you need to find more balance issues, you need a server full of PEOPLE.
You need something like schedule to assemble all people who plays it at one time.
1. I know about the USP issue.
2. I'll look into it.
3. Kinda hard when barely anybody plays the mod overall, no?
The "AS50" sniper rifle has a very high damage value, it can kill a person with Juggernaut in one hit.
The AS50 is supposed to have a high damage rate. To make it become somewhat equal to the Barrett, it has more damage but a 50% decreased mag size.
You may want to slightly decrease the ROF then.
I'll think about it.
SMG Less species
AK 47 precision low
ranger The right mouse button can not be
MAG308 Injection speed too fast
Hope to have Mk14 No Sight attachment
dmr308 tcc308 Classified as a class. Sight and no sight attachment
In my country the server always disconnect and PING high
Hope later can LAN