Post news RSS Beater Spirit on steam Greenlight!

Help my game on Steam Greenlight, i need your vote!

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Beater Spirit Logo


You can vote for my game here: Steam Greenlight
I will be very glad to each vote, it's important to me.

About game:


Beater Spirit is a side-scroller with RPG elements. The key feature of the game is that enemies can't be killed by usual attacks. They should be thrown down from platforms.
For this purpose, the main character is equipped with a special weapon which throws up and pushes the enemy away.

- Beautiful graphics.
- Player Customization.
- Different enemies.
- Original gameplay.
- Random level generation.



Beater Spirit was developed 4 months.
Before Greenlight I changed a lot of things in game:

  • Interface
  • Gameplay
  • Optimization
  • A lot of things in level desing
  • And more other

And I added a bit of items, costumes and enemyes.
(You can see it from a trailer that I attached above).

In future:

In future i will add these things:

  • More items, costumes and weapons.
  • More levels and locations.
  • More visual effects.

I listen to every opinion and I will try to make my game better as it is possible.

OJeskulke - - 94 comments

Looking good so far but I think it is lacking more different elements where the player can jump on. I know, it is still in development but just from the video I would think it is a bit boring after a while. I will vote anyway! :)

Reply Good karma Bad karma+3 votes
Airwolt Author
Airwolt - - 2 comments

Thank you very much for the comment :)
I will think about it.

Reply Good karma+1 vote
mrminico - - 13 comments

Its hard to find unique 2D games that raises the bar and takes it to the next level. I've seen these kind of games being made way to much. Jump, attack, platform, 2D. Dev your core mechanics should be much more different your game isn't going to get green lit just off "beautiful graphics" & levels. You need to remember that people will look at this game and say WHY? Why should i green light this? What makes this game different?.

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Airwolt Author
Airwolt - - 2 comments

Thanks for comment.
Yes, it's the main problem of my game. I often think about it.

Reply Good karma+1 vote
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