After long silence, caused by nothing new interesting to show (read: programming), i'm ready to present batch of assets that will be used to create maps for first world.
Beside new textures, I also decide to update base lighting, which currently is more cartonish then old one. New setup works better with low poly assets within mobile requirements.
As for programing, all core modules are finished. Everything works nicely on all supported platforms.
Upcoming task: Modeling,rigging and texturing of core towers.
Till next update!