Post news Report RSS Almost at the surface

Dwelvers is a real time strategy game inspired by the old time classics 'Dungeon Keeper' and 'The Settlers'. The player takes the form of an evil Dungeon Lord who needs to guide their minions in digging out paths and rooms, and claiming them for themselves, growing their dungeon. The game will be based on creating your minions and keeping them pleased in various ways. Then you will lead them into battle to defeat your enemy and claim victory!

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Almost at the surface

Download Demo

(1 hour gameplay with the only limitation that it isn't possible to save or load the game)

Dwelvers Alpha Demo 0.8k2

Trailer video

It has been a little more than a month since the last release, and it will probably take a month more before the next release will be out. This is because we have started introducing the surface world and a lot of other things to make the game play more fluid and balanced. So in this news post I wanted to sum up all the new features that have been implemented since the last release if anyone has missed something :)

Let us go outside!


[Image: HouseNewRoof.png]

This topic is about the upcoming surface world feature and the ability to raid villages. Read all about it here: Forum.dwelvers.com

No more looting


[Image: NoMoreLooting.png]
[Image: NoMoreLootingOrc.png]

This topic is about giving the creatures an backpack so that they are able to transport several items at once and be able to speed up the item transportation. Read all about it here: Forum.dwelvers.com

Out with the old roads in with the new


[Image: DifferentRoads.png]

This topic is about removing the auto path claiming and giving the player the option to build the roads himself. These roads can also be upgraded to increase the movement speed. Read all about it here: Forum.dwelvers.com

Re-doing the storage rooms


[Image: StorageStacking.png]

This topic is about removing the unlimited storage capacity from the Dark Mother, and increasing the storage capacity in other storage rooms. Read all about it here: Forum.dwelvers.com

Upgraded minimap


[Image: Minimap.png]

This topic is about that the minimap has been upgraded so that the player will have it easier to orientate in the dungeon. Read all about it here: Forum.dwelvers.com

Partly fog of war


[Image: NotInView.png]

This topic is about giving the dungeon a secondary fog of war that will hide the enemies if there are no allied creatures that can see them. Read all about it here: Forum.dwelvers.com

Building all at once


[Image: BuildingAllAtOnce.png]

This topic is about building the whole room at once instead of building parts of it at a time. Read all about it here: Forum.dwelvers.com

Selecting multiple creatures (for squads)


[Image: SelectingCreatures.png]

This topic is about giving the player the ability to select multiple creatures at once and move them or put them in different squads. Read all about it here: Forum.dwelvers.com


Want to play the fullversion?

It can be bought from the Dwelvers website or from Steam.

Download Demo

(1 hour gameplay with the only limitation that it isn't possible to save or load the game)

Dwelvers Alpha Demo 0.8k2


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taintedpyro813
taintedpyro813 - - 664 comments

awesome, keep up the good work :)

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