Here is a server update with over 50 changes and improvements, a few are:
- players can push each other around through sheer force
- flying vehicles will take some damage from ramming heavier players at high speeds
- forcewalls are redone and can be damaged by machinegun weapons
- all ground vehicles with mortar turrets have new barrels (Vortex, Frag, EMP cannon, Napalm etc)
- Deployable Generators increase vehicle limits
- Telepads redone
- Deployable limits redone and reduced, Large Turret and Laser turrets variable similar to Spike/Clamp turrets
- Large Turret barrel can be selected before deploying
- many many fixes and other tweaks read
the Player File has also be slightly updated.
Looking forward to next version in a few weeks to be close to the final 1.0 release.