The team at zombiehorde.com are proud to present Zombie Horde v1.0, the often imitated premier Zombification plugin for Counter-Strike Source. Since April 2005 we have been bringing the zombies to the Counter Strike scene for all to enjoy, this release is the culmination of two years work, and is vastly improved for better performance and greater compatibility with all server types. At long last we have hit the 1.0 milestone. Like the undead, Zombie Horde has once again been resurrected to fight another day. After a long time of no updates, we are excited to release not only the Source Metamod versions of this great plugin, but also long sought after windows versions too! Zombie Horde v1.0 features: * Windows support * Metamod:Source support (recommended) * Major code overhaul and restructure by our new lead programmer, electronaut * New 'Ghost' character...ride the lightning! * Powerups * Team balancer (to prevent zombie stacking) * Player statistics * In-built weapon restrictions...

Report RSS zhplugin-0.3.0 released!

At long last, an update!! This new version is unfortunately Linux only, but the features make up for it! Get it here: zhplugin-0.3.0.zip Version 0.3.0 * added first official zh map: zh_laststand_final * zombies lose their heads - decapitation! * zombies respawn. * concussion grenades. * map objective

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At long last, an update!!

This new version is unfortunately Linux only, but the features make up for it!

Get it here: zhplugin-0.3.0.zip

Version 0.3.0
* added first official zh map: zh_laststand_final
* zombies lose their heads - decapitation!
* zombies respawn.
* concussion grenades.
* map objective disable.
* team swap - ie zombies can be ct if you like.
* new zombie character: charple.
* separately settable health for different zombie types.
* dark mode!
* individual point and click zombie control!

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