Zombie Colony is still in the Alpha stage of development. Most of the conceptual work is done, and the skeleton is laid out. However, there's still a lot more to do! I don't want to go into too much detail here as it would bore most people to death, but the framework for roughly 65% of the mod is done. Tons of little tweaks still need to be made, and a few large features still need to be coded, like custom bot AI. I am in no shape or form a skilled model maker, so generic HL2 models will need to suffice for a while. Models really are in the 'polishing' stage anyway, as the code doesn't really care what it looks like.
I thought the picture of the fresh mod and SVN repository would be a fitting image for this first update.
I'll be conducting a private test during the next few days just to make sure my code still plays nicely with multiple people on the server. Then it'll be time to really start fleshing out the system