Welcome to Command & Conquer Generals Zero:Hour Unleashed, or Zero Hour: Unleashed (ZHU) for short. ZHU is a partial conversion mod of Zero Hour, staying within the basic premise of the original game but tremendously modifying and improving it.

Report RSS ZERO:HOUR Unleashed v.01 BETA Release

Well, here it is: the not-so-miraculous first release of ZERO:HOUR Unleashed. For those of you that do not know what ZERO:HOUR Unleashed is, it is a modification for Command and Conquer Generals ZERO:HOUR. It focuses on realism without making the game unbalanced. For instance, tanks are more vulnerable

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Well, here it is: the not-so-miraculous first release of ZERO:HOUR Unleashed.

For those of you that do not know what ZERO:HOUR Unleashed is, it is a modification for Command and Conquer Generals ZERO:HOUR. It focuses on realism without making the game unbalanced. For instance, tanks are more vulnerable to weapons such as rocket-launchers and mines, but are also more effective against infantry as well. This results in more realism, yet relatively even balance. Here's a short list of features:

  • No more fog of war
  • Ranges proportional to unit, buildings, etc.
  • More powerful super weapons
  • You get what you pay for in all of the sides (i.e. More money=better)
  • All base defenses are better
  • Stinger Sites do more damage and are better against Infantry
  • Patriots now are able to hit infantry.
  • Gatling Cannons fire faster and do slightly more damage (especially against Infantry and
  • Airplanes)

  • Highest-Tech Buildings (Strategy Center, Propaganda Center, Palace) get Spy-Sat type thing (whole map shown)
  • Spectre Gunship Now does more damage.

That Just about sums it up. It will be uploaded and ready for download by 6AM EST tomorrow. Enjoy :)

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