A gameplay mod for GZDoom which replaces the classic Doom weapons and enemies into their Doom 3 counterparts, with adjustments made and additional extras included. This mod contains new graphics made by various community members and sound effects from Doom 3. The weapons and enemies can be run together orseparately, but are recommend to be run together for the best intended experience. Requires GZDoom ver.4.5.0 or up and a valid doom wad.
This mod aims to mix the gameplay of classic Doom with the semi-real themes
from Doom 3. Weapons are based off the Doom 3 arsenal. Some features are:
-Weapons are center view for a classic feel and better widescreen support.
-Weapons eject casings and smoke.
-Hitscans have tracers and sounds for hitting either flesh or walls and fly-by.
-All guns have clips that must be reloaded, powered by RRWM reloading system [1.3.0a].
-Most of the weapons will deal more damage than their classic versions.
-The pistol, machinegun and chaingun use the same ammo, but their behaviors
should be different enough to warrant different use. The stronger the gun,
the lower the accuracy.
-Shotguns are stronger but have a wider spread.
-The chaingun is faster and more powerful but must wind-up to fire.
-Plasma rifle projectiles are a bit faster and stronger.
-The BFG charges up for stronger blasts, be careful you don't overload it!
-Grenades that behave similar to Doom 3, don't overcook them!
-And what would a Doom 3 mod be without the Soul Cube?
The Megasphere is replaced with the Soul Cube, that still gives the mega-powerup,
but now you can collect souls from enemies you kill and then use the soul cube
to unleash massive damage on a target and absorb their health if they are killed.
-For more QOL some weapons can be zoomed or have different fire modes
and you can perform a quick-kick attack (user 1) at any time if you like.
-Doom 3 style hud by Blux001, with edits to include weapon icons and flashlight.
-Friendly sentry bots replace blurspheres, press 'use' to activate them.
Nearly every Doom 3 enemy makes an appearance. Sprites were chosen to be in a
classic Doom style. Special thanks to the work of many members of the
Doom community! (see credits) Some features are:
-Blood now splats on the floor and fades away.
-Zombiemen are slower but have increased health.
-ZSec zombies are mixed in, with increased tactics but more manageable hit points.
-Imps now perform leaping attacks or heavier fireballs when in medium range.
-Pinky demons can be randomly replaced with other melee demons/zombies, since
there's afair amount more melee demons in Doom 3, and the pinkies themselves
were less common in Doom 3 than they were in the classic games.
-Revenant's seeking missiles are now fired in pairs, but they now slowly fall
to the ground and can be destroyed by shooting at them.
-Hellhunters have a chance to replace barons.
-The Vagary replaces the Arachnotron.
-The Lost Mission's Guardian of Hell replaces the Spidermastermind.
-The Cyberdemon has a chance to be replaced with the Sabaoth.
-The Maledict replaces the Icon of Sin battle.
Also included is a 'world' patch that turns maps into a Doom 3 style,
includes DarkDoomZ and D3RetroTex, along with liquid effects and Doom 3 sounds.
KNOWN ISSUES AND OTHER NOTES
-----------------------------
-The HUD displays an error on loadup if not loaded with the world mod
-Some enemies who perform leap attacks might leap unusually far
-The soul cube projectile sometimes gets stuck
-Some sprites aren't exactly perfect
-Can't really come up with a faithful artifact or grabber yet
CREDITS
--------
ENEMIES
Zombiemen: scalliano, Captain Toenail, ThrashMetalFanBert94
ZSpecOps: scalliano, Ghastly_dragon, Xim, Captain Toenail, Solmyr, Zemakat, Skelegant
Commando: Captain J, Untrustable, Damson, Karltroid51
Zombie Scientists: scalliano, JoeyTD, Illucia, Player II, DavidRaven, Marty Kirra
Zombie Workers: osjc
Zombie Mechanic: doomjedi
Chainsaw Zombie: Z-Pack, JD-513
Doom Imp: Merser433
Pinky: FANADICALCOWHEAD, Xim(re-color)
Cacodemon: scalliano
Forgotten One: Ghastly_dragon
Lost Soul: Solmyr
Pain Elemental: Xim, scalliano
Hell Knight: Infernal Attack, JD-513
Trite: Captain Toenail
Tick: Xim, Captain Toenail
Cherub: Solmyr
Maggot: Craneo
Wraith: Ghastly_dragon
Vulgar: Eriance
Revenant: SpacemanStrife, Xim
Arch-Vile: Infernal Attack, JD-513
Mancubus: scalliano, JD-513
Bruiser: Solmyr
Vagary: Xim, Craneo, Icytux, Tormentor667
Sabaoth: Dulle, scalliano
Guardian of Hell: Xim, 3d Realms, iDsoftware
Cyberdemon: scalliano
Hellhunters: Eriance, Blue Shadow, Daedalus, Killa Dio, Xim
Maledict: Craneo
WEAPONS
Fists: Sergeant_Mark_IV
Pistol: ZikShadow, TheVengefulOne
Shotgun: typical sonik fan
Double Barrel: typical sonik fan, Sniper 109
Machinegun: typical sonik fan, TheVengefulOne
Chaingun: Minigunner, Cage
Grenades: ChaosCentral
Plasma Rifle: ZikShadow
Rocket Launcher: Minigunner
BFG9000: ZikShadow, TheVengefulOne
Soul Cube: Eriance, scalliano, Alice Jameson
Chainsaw: ChaosCentral
(Please send a message or leave a comment if anyone is missed out)
UNSPECIFIC CREDITS AND SPECIAL THANKS
iD software
Panic Button
Bethesda Softworks
Midway Games
3d Realms
WaterMelon666, resources from Doom 3 Weapons pack for Brutal Doom 21
JD-513, resources and some code from QCDE--Doom3.pk3
Player701, RRWM reloading system [1.3.0a]
Blux001, Doom 3 hud
HorrorMovieGuy, Boss spawner and final boss code
Cherno, Sentry bot sprites
Caligari87, Dark Doom Z
Craneo, D3Tex for Doom
Enjay, terrian splashes
Rachael, smooth liquids
Isann Keket, Doom 3 theme MIDI version
NB001
Mauricio Rocks
Sergeant_Mark_IV
Tormentor667
DBThanatos
zikshadow
gaa1992
zrrion
blackmore
merseh sprites
Merser433
sniper1095
painkiller
the stranger
carrotmaster
doomenator
typical sonik fan
doomguy5th
doomero
alphaent
lossforwords
carbine dioxide
HevnDemonic-90eks
osjclatchford
nekoblux
Molten Ice
Nanami
Killa Dio
g0ld3ᴎ-m0b72
SKELETRONMK666
deathz0r
Solmyr
ThrashMetalFanBert94
Minigunner
Blue Shadow
Jarewill
wildweasel
Nash
Cage
Xim
Seriously? Rock on dude! Should be pretty decent since your Star Wars mod rocked!
So I never had any interest in Doom 3...but man I like this mod a lot!