I didn't want to post in main news until there was no real content for HL2. But the time has come to make things a bit more public :).
There was a mod called X-COM LastHope for HL1 around 2004. Saddly it was never finished. Few months ago, I restarted the mod by porting most of the model for HL2. Made some new maps and all the coding needed for a playable version. At the current state, it is better then the HL1 version ever was. It already has 2 main elements of the original game (Interception - Battlescape) with the 3rd (Strategy) is getting ready.
When all three phases are done, it will be a semi-persistent blend of various game types. The gameplay will consist of strategic decisions and lots of action as both the aliens and the xcom fight till the end. You know it is Cydonia or Bust, but you need to capture alien commanders, research and build an Avenger and evade going bankrupt in the meantime. However, this time, the Aliens are played by flesh and bone players instead of AI. So the outcome of the war is not evindent, like it was in the old UFO game ;).
Until everything is welded together you can make some geoscape battles and try to intercept UFOs in the public pre-alpha release, available for download! Here are Some of the recent screenshots from the current game:
If you find yourself lying on a table and paralized, while strange lights are going around, that is another mission failed... Don't let it happen.