Some updates to make the passive Buff/Aura System more interesting, as well as some cosmetic improvements, balance adjustments and bug fixes.
General:
-Druids now have Omen of Clarity as their 3rd buff (every 8th damaging or healing spell restores 2% of max mana or 40 energy or 15 rage)
-Paladins now have Blessing of Wisdom as their 3rd buff (2 x Level mp5, AOE)
-Warriors now have Commanding Shout as their 3rd buff (150 / 300 / 450 increased max HP for whole party)
-Priest's Prayer of Fortitude HP bonus is 150 / 300 / 450 but is now AOE
-Rogue's Deadly Poison is now 4 / 8 / 12 damage per second over 5 secs (Leveling 1-5, 6-10, 11-15)
-Priests now have Inner Fire as their 3rd buff (+3 armor and +3 x Level Healing and +2 x Level Spelldamage
-Hunters now have Aspect of the Viper as their 3rd buff (30% less damage dealt with all attacks but restores 3% of max mana every 5 secs)
-Wyvern Sting effect is delayed now because it first shows a missile flying to the target (similar to freezing arrow)
-many new Icons, all classes now have custom icons
-removed -noas command
-reduced the time Earth Shock silences from 2 to 1 second
-Hunter Gloves changed from Aspect of the Viper to Deterrence (reduces damage taken by 100% for 5 secs, 50 secs cd)
-slightly improved charge mechanic
-improved Sap, Cheap Shot and Garrote animations
-Demoralizing Shout now also shows a buff on the caster, so you know you have it turned on
-AOE Buffs (thorns, blessing of wisdom, etc...) now have infinite range (instead of having only 900 range like auras. auras still have 900 range)
-Explosive Shot DoT delayed slightly
-Disc Priest's Mind Blast is the same as Shadow Priest's now (cooldown from 4 to 6)
-new Nightelf Survival Hunter Model
Bug Fixes:
-Fixed several bugs connected to Blood Presence (not healing, having multiple Presences, Showing Spellbock)
-Fixed Earthliving Weapon from showing Devotion Aura FX
Enjoy!
In which version PvE has been removed?