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The Battle For Europe Mod Team is recruiting! Visit our forum here! This will be a World War 2 mod that will revolutionize the RTS genre. Many unique features will be presented in this mod. World War 2: The Battle For Europe is not down! We have survived endless beatings of quitting members and forum shutdowns! We have thrived! We now are modding a whole new engine. We have left the Warcraft 3 engine behind, and now we are working off of the Warhammer 40K: Dawn of War engine. This will allow us to do many more features, along with cutting down base management to the lowest seen in any base-building RTS to date. We are focusing entirely on tactics and strategy now. Here is our current base-building idea. This is what we have in mind for base building. Everyone would start out with the basic building, the Tactical Command Center. This building has the ability to build other buildings in a radius around it. When it does, it will play an animation of an engineer building the structure. But...

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Some new features for : Defendable checkpoints. These checkpoints will be extremely hard to take if your oppenent has fortified them. You will either have to use overwhelming force, or shoot artillery at them until they make a mistake and either charge at you blindly or wave a white flag. All new hero

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Some new features for World War 2: The Battle For Europe:

  • Defendable checkpoints. These checkpoints will be extremely hard to take if your oppenent has fortified them. You will either have to use overwhelming force, or shoot artillery at them until they make a mistake and either charge at you blindly or wave a white flag.
  • All new hero skills. Rarely will we use any of the same skills that Wc3 uses. Such as the ambush skill for the British commander. Placing a "Ambush point" in the center of a checkpoint can prove devestating to the enemy. All of your units around the ambush point are invisible. When the ambush point is activated by an enemy coming near, it stuns all enemy units and lowers their damage. Although your troops are now visible, they recieve a bonus for their damage. This allows your troops to utterly destroy the enemy.
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