A Dynamic Whole Map SP mission focusing on smooth performance, offering wide customization options and full freedom for gameplay in random generated world events that react on players actions.
New dynamic whole map SP mission for ArmA3 with long playtime, heavy ambient life, custom gameplay functions: minefield-/guardpost-creating system, RPG-style conversation and team-mate managing system, currency to buy units / vehicles / support. Game progress is affected by local relationship values towards civilians that offer help or may rise against player. Mission still in early state, except much updated during months. Requires currently DEV-version (available in steam, ArmA3 properties) of the game until game's official launch.
This comment is currently awaiting admin approval, join now to view.