Many features added, fixed and improved but also some features removed.Some folks will stay with 2.91 but I presume most will go 2.92 ;) Just hang on for more screenshots and video`s. Regards,WCP.

Post feature Report RSS Hunk error,an error thats not really an error.

Some people might encounter this while loading certain levels; "Hunk_AllocatteTempMemory: failed on 1048621 byte (total 200MB, low 2MB, high 197MB), needs283965 more hunk bytes" Its not an error,here`s an explanation on how to solve this issue.

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Check your system memory(not your graphics card memory),if it is 1024mb ram or higher you are ok,if under 1024mb you have a bad system.Go to the Call of Duty 2 main->players->"profile name" folder and open the file config.cfg,notepad will do.
Search for the line;
seta com_hunkMegsDefault this will say;seta com_hunkMegs "200".
This is too low,you will have to change it.
Change the figure "200" to "512".
Save the file and try the level,again.You can also do this through console,ofcourse.
Start the game.
Open the console and type;
com_hunkMegs 512
Press enter,close console and load the level.

Comments
Saladofstones
Saladofstones

I try, but even if I change it using the console AND the config, it says "com_hunksmegs 200"
"latched value 512"
"default 200"

ERROR: xmodel 'viewmodel_hands_cod2' not found
ERROR: Cannot find xmodel 'viewmodel_hands_cod2'.
WARNING: gun and/or hand model file for weapon [WEAPON_DEFAULTWEAPON] could not be found, switching to default weapon.
WARNING: Part 'tag_weapon' not found in model 'DEFAULT' or any of its descendants
recursive error after: Hunk_AllocAlign failed on 166080 bytes (total 200 MB, low 1 MB, high 198 MB)

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WCP75 Author
WCP75

Then you are doing something wrong,because as you can see yourself the total is still set to 200.Check your config.cfg file with notepad and check if its really on 512,not on 200.By the way,do you have 1 gig or more system memory?Or else the game wont accept the change.

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Modlover15
Modlover15

When i try to save the config file it says acces denied

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rontogabi
rontogabi

Sziasztok! Nálam ezt írja ki: hunk_Allocalign failed 364066 bytes.
( total 200 MB, low 1 MB, high 198 MB )
Ha valaki tudna segíteni nagyon örülnék neki.

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jlytszint
jlytszint

cod2 ahova telepítedet a játékot ott a b2f mappa players a név amit be álítotál config.cfg ott ki keresed hogy seta com_hunkMegs "200" és a 200 at át írod 512-re mentes a változtásokat majd a játékban a consolet megnyitod ha mincs engedéyezve options game options enable console meg nyomod a 0-át és be írod hogycom_hunkMegs 512

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mohammedmeshal
mohammedmeshal

I Switch it to 512 and still the first map of D-Day Crash after start.

And i have 2 GigaByte

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Davichagas
Davichagas

It worked perfect for me .Thanks a lot

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cigoizagvozda
cigoizagvozda

I Switch it to 512 and still it crash (i have 4 gb ram) (i have pc version not console)

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bibito15
bibito15

Hey guys,remember to switch your game to windows xp service pack 3 compatibility mode and run it as admin.It only worked here for me after doing this.

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FlyingTank
FlyingTank

Thanks for the help!
It worked for me

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PRX996
PRX996

thank you dude, rly saved me

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markriese
markriese

translate my post from italian.

Su Win XP, se nel collegamento ci sono i cheat per giocare (+set thereisacow 1337+set developer 1+set sv_cheats 1 +set monkeytoy 0+set fs_game b2f) il gioco genera una serie di errori (tipo: Hunk_AAllocAlign failed on 252656 bytes - total 200 MB, low is 1 Mb high 198 Mb).
Questo è un errore generico. In realtà, i codici sono stati rimossi e la memoria non accetta linguaggi estranei. Questa la verità. Credo.

Ho giocato in SP la versione scaricabile di B2f e ho trovato assurde le impostazioni dei Bot. Veramente assurde. nel Livello (molto bello) di Lamaire vedono il player da distanze impossibili e attraverso i materiali.
Questo è insostenibile. Per contro, livelli come Radio base sono di una facilità imbarazzante. Peccato, perchè il design poteva imprimere al gioco un bel pathos se il gioco fosse stato più bilanciato. Lo trovo troppo dipendente dallo sviluppatore. Fosse uno sviluppo col fine commerciale sarebbe probabilmente invendibile. Forse lo sviluppatore dei livelli non gioca a Call of Duty.

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