Waterbridge is a small, focused total conversion for Unreal Tournament 3. The game is a first person exploration horror game; the game play comes from exploring and interacting with the game's environment. My friend described it as "Myst meets The Ring." It is also my senior project, though I would like to keep working on it after I've graduated.
So I've received a fair amount of pretty understandable skepticism about my release date of May 1st. Let me clarify what I mean by "release date." This game is sort of like my undergrad equivalent of a thesis, if I don't have SOMETHING playable by May1st I won't graduate. That's not to say that the entire game will be done by the 1st; I don't think I'll ever consider waterbridge to be "done." I would just like to have at least 1 level that is fully playable done by the first.
Speaking of which, I should mention that I plan on releasing this total conversion episodically. My first goal it to make a waterbridge "game mode" for UT3 which will only be able to play on waterbridge-type maps. The maps I release for this mod can be played in any order, but they do have an intended order. I'm working from the example of the fantastic flash-based adventure game MOTAS
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.