Per Omega our coder:
Omega wrote:
Hello everyone. I have the main code finished and we are closer then you all think. Even adding and some psuedo code. I'm working with for the new water, basically our idea here is instead of particles I'm going to use "beams" that "follow" invisible particles, physically kinda like swinging a rope around at the end of the rope, and in between each "joint" it will check for an impact if it impacts, the end gets cut off and it makes splashes.Expect BlueWolf72 to post some screen-shots soon!
Coool :
sweet :D
great! i cant wait for this!
its 100 degrees here, and im too lazy to go out, so ill play this!
nice.....