This project is a fast paced oldschool "standard" RTS modification for Warcraft III The Frozen Throne, that takes place after the 2nd War with the Alliance still fighting the remains of the Orcish Horde. It aims to bring the gameplay of Warcraft2, Starcraft:Broodwar and Armies of Exigo to Warcraft 3.

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Full changelog of Warcraft 2.5 since V0.9j till V0.9k.

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V0.9j -> V0.9k
Human:
Archer/Ranger Collision size decreased from 32 -> 31
Healing Cooldown 0.25 -> 0.15

Nightelve:
Archer Collision size decreased from 32 -> 31
Archer Rapide Fire ability added
Rapide Fire Research added to Hunters Hall
Wisp Detonate ability removed
Dryad with new anti air attack
Dryad Costs Gold 140 -> 100 Wood 60 -> 40
Hippogryph Range Buffer 150 -> 200
Hippogryph Attack Cooldown 1.05 -> 0.9
Talon Crow Form Attack Cooldown 1.95 -> 1.00
Talon Crow Form Range Upgrade added to Ancient of Wonders
Ancient of War Lumber Cost 60 -> 50
Ancient Protector Damage 15 -> 20 Cooldown 2 -> 1.5 Attack Type small -> normal
Glaive Thrower Lumber Cost 125 -> 100

Orc:
Voodolounge Buildtime 60 -> 80
Voodolounge Costs Gold 130 -> 150 Wood 30 -> 100
Sacrifice Grunts instead of Necrolytes to get Shades


V0.9k -> V0.9l

Human:
Knight Block ability added
Knight Block research added to stables
Knight attack sound changed to metalmediumbash
Knight build time reduced 40 -> 35
Templar production moved from arcane sanctum to barracks
Templar cost reduced from Gold 125 -> 100 lumber 30 -> 15
longbow and Ranger upgrade moved from barracks to lumbermill
Changed the mage and priest spell tech
all spells are researchable seperatly at the church

Orc:
Troll regeneration research moved from barracks to warmill
Troll berserker research moved from barracks to warmill
Changed the warlock and necrolyte spell tech
all spells are researchable seperatly at the voodoolounge
Flame Strike Cast Time changed from 3 sec -> 2 sec

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