Changes from BF2 Singleplayer & its default settings (I might be forgetting some):
* 63 bots in all maps
* Starting ticket count is the same in all maps (750 for attacking side, 600 for defending side)
* AI fights better & more realistically
* Less stuff in the HUD
* Only 1st & 3rd person views featured when pressing "cycle camera key" from vehicles.
* Player & bots can't exit transport choppers anymore, this was to solve the problem with ai leaving the chopper & letting it crash empty, so now they work more like recon/gunship helis
* Vehicles & emplaced guns now take longer to respawn
* Destroyed vehicles no longer self-explode
* Dropped kits now last 15 seconds before disappearing
* Client files have been restored (I had removed them to save space), so the mod´s folder is now bigger, but there´s a chance to include co-op & multiplayer in the future (I don´t know how to yet)
* Dead bodies last longer
* Damage of all non-explosive weapons is more realistic now
* Crouching, going Prone & Standing up speeds reduced
* Jump Height reduced
* New maps
* Attacking side starts with only 1 flag & Defending side with all the others
* Vehicles now spawn only at the main bases, so there are fewer of them
* For the moment, all flags are "cappable", except main bases
* Vehicles now belong to their faction even if they are unmanned
* Personalized descriptions for the new maps
* Med-bags & wrenches are more realistic now
* You have to get right up to a flag to cap it
* All flags are visible on the map
* Vehicles have been re-shuffled a little bit
* AT soldiers with HAT only have 1 round each
* A few new skins & static weapons in some of the new maps
* Kits have slightly different names
* Hand-held MGs are now more accurate in standing position