UT40K: The Chosen Although 40K players and other Mod Teams may not have herd about us, we have in fact been going on, for quite a while. The fact that a ModDB page was never set up for us has only just been brought to light. We are a small but dedicated team, devoted to bringing the universe of Games Workshops Warhammer 40,000 to it's full glory, using the UT3 engine. While we have been toiling in the shadows, we have actually managed to release a Number of Public Betas over the last year and improve on them with each upgrade. We are devoted to remaining as close to the publish code rules as we possibly can, to the point where we have implemented both the JAM system, for the Terminator Assault Cannon, and a fully functional vehicle damage system, complete with Front, Side and Rear armour values and features all of the ways of disabling a vehicle (e.g. Crew Stunned, Weapon Destroyed, Immobilised and all the others) We have two mostly functional races available; The Imperium's...

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First map from emraldis (Games : Unreal Tournament 3 : Mods : UT40K: The Chosen : Forum : Mapping / Cutscenes : First map from emraldis) Locked
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Geodav UT40k Team Leader
Feb 10 2011 Anchor

Ok emraldis emraldis has made us a small map to show what he can do, the map is a small deathmatch with a jumppad/lifts/teleporter and a few other bits.
the map is a bit basic due to the fact a lot of content went missing between UDK builds but it shows he's willing to put in the time to make something for us.
what i'll do is to take a few screenies and i'll see if it works straight into the build, if not you'll have to wait till the end of the month for the next build

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