UT40K: The Chosen Although 40K players and other Mod Teams may not have herd about us, we have in fact been going on, for quite a while. The fact that a ModDB page was never set up for us has only just been brought to light. We are a small but dedicated team, devoted to bringing the universe of Games Workshops Warhammer 40,000 to it's full glory, using the UT3 engine. While we have been toiling in the shadows, we have actually managed to release a Number of Public Betas over the last year and improve on them with each upgrade. We are devoted to remaining as close to the publish code rules as we possibly can, to the point where we have implemented both the JAM system, for the Terminator Assault Cannon, and a fully functional vehicle damage system, complete with Front, Side and Rear armour values and features all of the ways of disabling a vehicle (e.g. Crew Stunned, Weapon Destroyed, Immobilised and all the others) We have two mostly functional races available; The Imperium's...

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Deadpixl's Art Dump (Games : Unreal Tournament 3 : Mods : UT40K: The Chosen : Forum : Modelling / Skinning : Deadpixl's Art Dump) Locked
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Sep 17 2011 Anchor

Hey Guys, I talked to GeoDav about helping out with the mod where I can. I'd really like to tackle making a map if I get the time, right now I just did a small test prop to figure out my workflow to get refreshed and relearn some of the tools I'll be using.

I did the Imperial guard barrier I saw in my reference hunt. I'll probably end up redoing this asset when time permits, so any feedback is totally welcome. I look forward to working on this mod with you guys and learning more about the next gen art pipeline and udk.

Cheers

I just noticed the image is being squashed in the forum. If you right click on the image and go to open in new tab you'll see the proper proportions.

Oct 7 2011 Anchor

good start !! can you show the wireframe ? i'm on my way back . (School course ) .
And other pics that we can see all of the work ? diffuse texture .

Fc09.deviantart.net

I work on that for now .

Edited by: redshark_69

Oct 17 2011 Anchor

Yeah no problem, Here you go.

I
've also started this.

Oct 19 2011 Anchor

nice job , like your pillar very high detail .

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