Unreal Tactical Mod is an going work for Unreal Tournament 3 Mod. This focus on weapons, vehicles, and buildings tech builds. The game mode will feature build or destroy the enemy base. But be aware that the enemy will setup defense positions. That is predetermined money credit in the game default given during game start up. So they would not destroy the base to end the game fast. The commander or player who will be the leader to control the buildings function in the game. This include team work to win the game. But depend on the maps and their terrain build.

Post news Report RSS Mech mode build progress.

Currently working on the mecha 3D model build and code that under build test. Body frame work is under testing.

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This part of the phase that I am working on the 3d mecha model and coding build test. I am working on few members who are modelers that is slow progress. They have their own work and different time zone that trying to manage this mod and other mods. Not much work is shown since I am very busy testing each code that help or break the code for the mech build. It does take time to think and write this post or news about this mod.

I have been working on the blender 2.50 export script for improving it and support the new format. That take part of my time to fix part of the script that I am working on. Trying to get back on track since I been mostly working the export script.

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