Fifth update of UGC CE on Moddb - Also available on Steam !
CHANGELOG :
- Ralltiir max starbase level decreased form 5 to 3.
- Ralltiir max ground specialstrctures count increased from 3 to 6.
- Ralltiir now has its own space map.
- Tython now has its own space map.
- Devaron ground map updated.
- Cato Neimoidia ground map updated.
- Corellia ground map updated.
- B1 droids now have their own lines.
- B1 droids now have their own icon.
- Rebel Droidekas have a new icon (new model will follow.)
- Fixed a bug where almost all indigenous units were not victory
- Fixed a bug where the Twilek Soldiers could not move.
- Totally rewrote the Twilek Soldiers code.
- Arc Hammer Bank Turn Angle increased from 5 to 45.
- Arc Hammer scale increased from 1.0 to 2.5. (not real sized but already better.)
- Updated the GC sets descriptions so they display the correct number of planets again.
- Decreased scale of the AT-AT from 2.5 to 2.4.
- Decreased scale of the Juggernaut from 1.8 to 1.5.
- Changed garrison of the MC80 from 3 x-wings and 2 y-wings to 2 x-wings and 1 y-wing squadron.
- Added the Hyena as a fighter for Lucrehulk garrison.
- Added the Vulture Droid as a fighter for Lucrehulk garrison.
- Model and code by AdmiralAce
- Original model by Keeper.
- Moddb.com
- Vulture and Hyena droids have their own lines, icons and models.
- Lucrehulk now has its own lines.
- Changed Lucrehulk garrison to 6 Vulture squadrons and 4 Hyena squadrons.
- Temporarily disabled Han Solo and C3P0/R2 to spawn in multiplayer GC to avoid the MP crash issue.
- Disabled in "The Galaxy Awaits" MP Sets, Regular and 1 Planet Start.
- Added data for a new skirmish gamemode called "Waves".
- Gamemode is not yet avaialable as the level of development is almost 0.
- Added 3 music tracks.
- Updated the Heavy Troopers voices lines.
- Kessel max ground special structures count increased from 2 to 3.
- Added a barracks for the owning faction on these planets at start of "The Galaxy Awaits" set (Regular, MP and SP)
- Updated Vulture, Hyena and Lucrehulk descriptions.
- Boosted the Autoresolve values of the Rebel Shock Squadron.
- Boosted the Autoresolve values of the Imperial Heavy Squad.
- Boosted the Autoresolve values of the Imperial Death Trooper Squad.
- Added blob shadows for the Stortroopers, the Rebel Troopers and the Imperial Heavies since they don't have shadowmeshes.
- Reduced the price of the rebel droideka from 1200 to 600.
- Changed Ringo Vinda native icon to desert human.
- Ringo Vinda can now be destroyed by the Death Star.
- Changed UI backdrop types for Bastion, Ord Mantell and Tython.
- Updated all 5 language packages.
XML THAT CHANGED :
- CONTAINERS.XML - GroundInfantry.xml - GroundIndigenous.xml - GroundCompaniesIndigenous.xml - GroundCompaniesRebel.xml - GroundVehicles.xml - Units_Land_Empire_Juggernaut.xml - SpaceUnitsCapital.xml - SpaceUnitsFighters.xml - Squadrons.xml - Hardpoints.xml - [SFX files] - CAMPAIGNS_MULTIPLAYER_UGC.XML - SpecialStructures.xml - GroundBuildableSkirmish.xml - MusicEvents.xml