Tour of Duty is a realistic team play mod for Halflife by Valve Software. The game is set at the height of the Vietnam war, between 1967 and 1973 allowing you to relive the conflict fighting either for the United States Marine Corp (USMC) or the Viet Cong (VC)/North Vietnamese Army (NVA). The mod features realistic weapons of the period, and a number of gameplay styles including control point capture, demolition or bombing missions, capture the flag/radio/codemachine and escape and evasion are the currently coded styles. We are also planning on adding rescue missions, where you'll rescue a general or famous figure. We've added support for some vehicles that players can ride into the action in, with guns 'ablazing', right now, we have a huey that players ride to the bomb target zone, and have plans for PT boats in future levels.

Post news Report RSS Tweaking Goodness

The Tour of Duty team has entered the final stages of beta testing, and assembling a couple more release candidates leading up to Beta 1.0 (our first public release). We coders are working hard on bug fixes, the level design team is adding some extra polish (and maybe an easter egg or two ) to their

Posted by on

The Tour of Duty team has entered the final stages of beta testing, and assembling a couple more release candidates leading up to Beta 1.0 (our first public release).

We coders are working hard on bug fixes, the level design team is adding some extra polish (and maybe an easter egg or two ) to their maps, and the modelling team is working hard to get finalized skins and making sure the animations are all timed correctly, and adjusting things so they're 'just so'.

I can't tell you when the release date will be, however, I believe we're still on our own internally set target.

The beta team is reporting fewer bugs with each new release candidate, and the Linux server has been stable for a few months now.

We're also doing surveys of the 150 beta testers to determine their opinions on the best levels to release with and making sure that our weapon damage feels realistic and fun to them (so far about 4 out of 20ish are needing minor adjustment).

Expect to see a release announcement here and at all the Halflife news sites before the end of the summer.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: