This mini-mod tripples the unit cap (the maximum number of units you can build during the game), and gives you additional builders and a commander unit on top of the standard HQ building. Updates will be done if there are any e-mails regarding any issues with this pack, as well as any glitches caused by new patches for Dawn of War. Note: The Army Painter preview is missing animations for most of the units, and the standard non-transfered Imperial Guard units cannot be painted. NOTICE: Direct download enabled! Click the link in the profile above.

Today after working on the mod for a few hours, I have made some progress in adding some guard structures (simply retooled SM structures that churn out IG units instead). As well, I'm in the middle of adding all of the units per race (plus headquarters) in the Army Painter. Unfortunately, most

Posted by on

Today after working on the mod for a few hours, I have made some progress in adding some guard structures (simply retooled SM structures that churn out IG units instead). As well, I'm in the middle of adding all of the units per race (plus headquarters) in the Army Painter. Unfortunately, most won't be animated, some are so big they barely fit in the viewer, and some show all of the weapons at once (seeing a flamer/lasscannon/autocannon out of one arm for example).

As well, I plan to possibly rebalance the other races. The IG will also need to be balanced accordingly (strong start, weak long run. I think I may need to give them heavy numbers to offset their technological weaknesses, and lack of units). I find the Eldar a little weak at first, but now too powerful with two fire prisms. Time will tell.

- The Legacy

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: