An all-new story, mechanics and characters in a familiar engine. Prepare to wreak havoc through time and explore various distinct environments.

Report RSS TimeWarp - Progress Update May 2023

A lot of work has been done since the last article on the mod, and we're getting really close to finishing a demo! Here's a little peek on what's been going on.

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Welcome to the second progress update on TimeWarp! It's been about 2 months since the last article, and i've been working quite hard on finishing a demo of sorts for the mod. Good news is that we're very close to finishing a demo, so keep an eye out for that in the next few months!

However now i'm going to show off stuff that i've done and what i've been working on lately!

#1 - Cutscenes!

I've been working hard at getting a little concept of how an implementation of cutscenes could work in the mod, and made a short action packed animation test. It's been quite a pain to make because goldsrc but i hope you enjoy it!

That's the only thing i can show off that's cutscene related since anything else is either still in development or is just planned.

#2 - Maps!

Another thing to show off are maps, and there's a few cool ones to show!

These screenshots are from one of the finished levels of Chapter 1, an ancient water temple hidden underneath a cave.

Water Temple


Water Temple


Water Temple


This is a concept map for a time machine area in the AEC facilities, which you will return to multiple times.

Time Machine


Here's a shot of one more map, it'll be used for a cutscene.

Night Forest


That's it for maps, now it's time to move on to models!

#3 - Models!

First off i've updated Jay's design a bit to make her stand out from the rest of the characters more, and she has a cool gun now! I'll give a similar design update to Misscie too, so keep an eye out for that in the next article :D

Updated Jay


Updated Jay


Here's one of the weapons that you'll find in "present day" levels, a shotgun! Basically functions like the HL1 shotgun but without the altfire but it should still be pretty useful nonetheless!

Shotgun


#4 - Others!

Here's some other stuff that didn't really fit in the other categories.

First off, Bacontsu has implemented the Aurora particle system (like the one seen in Spirit of Half-Life), so now i can have really cool looking effects in the mod! Some new effects include new explosion particles, fire particles and blood particles.

Particles!


Here's some explosions!

Particles!


Some cool torches!


And finally, i have messed about with Xash's menu system, and made a cool looking new menu! I can only post a screenshot of it, but just imagine it having a cool moving background.


New Menu


#5 - End

So that's about it again! Progress on the mod has been going really fast, with Chapter 1 being fully playable now, although missing cutscenes, voicelines, and stuff.

That means that a demo release will be coming pretty soon, this might even be the last article before the demo comes out!

I hope you enjoyed this little progress update, i'll see you around in the next one!



Post comment Comments
SweetRamona
SweetRamona - - 5,114 comments

Looks good! 😺

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splashmob
splashmob - - 18 comments

really cool stuff! love the art style you're going for

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FlippedOutKyrii
FlippedOutKyrii - - 3,503 comments

Really loving how this unique art style is coming along, really stands out from pretty much every other half-life mod out there!

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Geekysam
Geekysam - - 178 comments

Loves the way the game looks there is literally no other mod currently with this art style.

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GoodGriefer
GoodGriefer - - 31 comments

Dude the artstyle is so freaking cool. Gives me 90's anime vibes.

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Qwertyus
Qwertyus - - 2,505 comments

Cute!

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