Update 1st October 2009
The worldspace is taking some time getting perfect, which is still holding up trailer production, but we have a few more things for y'all to see.
First up, Squigs! Everyone's favourite red balls of teeth and anger are now in everyone's favourite game. Continuing our trend they are both comical and somewhat more realistic and less comic-y, suitable for a serious RPG like WARP. And they are hilarious!
And we have some new terrain for ya - tabletop spikeballs! I'm sure we all remember these as the staple of 40k desert terrain, a bit of polystyrene, some toothpicks, goblin green and blood red, and there ya go, a new forrest with no need for flock. Expect more TT inspired scenery soon.
Finally, our thorough approach shown off in some new perk icons. Dont those perk names make you salivate too? Our scripting genius is making them all come to life, and they are all far more interactive and involving than the paltry stat boosts that FO3 offered us.
And there will be over 40 of them to pick and choose from, with multiple levels of each.
Honestly the worldspace is almost done, so more updates soon.
ps our other folks are working on some pretty cool projects too. Hold your breath, I dare ya.
pps i should add the summary is horribly out of date, I dont have access to change it, and our team is probably 15-20 strong now.