This will be the second chapter of "The striker", the mod on which you are given fighting methods. In chapter 1, those were hammers. Now you have hammers - and thrown weapons! - Fighting system was improved greatly (also adding new weapons) - Lighting improved. - Variety of wall types - in contrast with chapter 1 - Improved & New puzzles These are the improvements compared to chapter 1. Stay tuned

Post news Report RSS Map progress Update 2

So how many maps are complete so far, how many are in progress and how many are left? Let's cover these questions.

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So how many maps are complete so far, how many are in progress and how many are left?
Let's cover these questions.
COMPLETED MAPS:

Woods

Sewer (Flooded)

Mine Entrance

Tool Mining Region

Sewer (drained)

Explosive Mining Region

Miners Break Space

Mine Equipment

Mined Resources Storage

Laboratory Equipment

TOTAL COMPLETED MAPS: 10

NON-MADE MAPS (IN PROGRESS) :

Secret Passage

Chemical Cellar

TOTAL NON-MADE MAPS (IN PROGRESS) : 2

NON-MADE MAPS (NOT IN PROGRESS) :

Laboratory

Shelter

TOTAL NON-MADE MAPS (NOT IN PROGRESS) : 2

THESE ARE THE MAP STATISTICS FOR NOW.

So there has been a slight update in case you didn't notice any - one map has been completed (moved from NON-MADE MAPS (IN PROGRESS) to COMPLETED MAPS) and another map's construction has begun (moved from NON-MADE MAPS (NOT IN PROGRESS) to NON-MADE MAPS (IN PROGRESS).
Stay tuned for more updates and new images.

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