This total-conversion mod takes the Battle for Middle-earth II to the Fifth Century BCE, replacing the original content with two new, fully-fledged factions: Sparta and Athens. Completely new content, strategies and more awaits you. This project is brought to you by Kwen, Matias, Lauri, njm1983, Glaeken and Mike who are hosted at the3rdage.net, a division of revora.net.

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Add media RSS New Spartan Farm. (view original)
New Spartan Farm.
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Peasant
Peasant

Will this support multiplayer? I sort of want to pick up BFME2 for this, but if it's just skirmishes against the AI, what's the point?

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MathijsRevora
MathijsRevora

Well, a few weeks into development, EA shut down their online support for the BFME series.

By the time of release, we intend to set up our own multiplayer support through Tunngle.net

We'll see how it goes.

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G3752
G3752

Wow beautiful!!! you are doing awesome, You guys really got some mad talent! I am really am looking forward to this mod! keep up the good work

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M!ke Author
M!ke

Thank you!

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Mau078
Mau078

Awesome! you guys are great but the buildings seame huge will thear bee enoth roome on one map for all buildings and how many farms will you neead?ether way it still is AWESOME!

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M!ke Author
M!ke

They are huge, yes. Therefore you'll have to make careful decisions in which buildings you build and where you place them.

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Kwen
Kwen

The farm radius is smaller then EA made BFME2's, So there is a bit of breathing room when it comes to the farms. But yes, on some maps, making an efficient base will most likely end up with a very tetris-looking layout.

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Lt.Col.Zach
Lt.Col.Zach

But the tetris look would be much more realistic than random scatered buildings as Im sure many people do with the regular game

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Mau078
Mau078

Thx for respond your rigth i think it vill lock more nice with lesser randomly scatered buildings, keep the good work up:)

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Description

This is a look at the final, updated model of the Spartan Farm structure - their primary resource-producing building.

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M!ke
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