The oppression is a single and multiplayer modification for Unreal Tournament 3. The mod features 5 new custom weapons and 4 new custom vehicles. Although the mod is much more focused on the singleplayer, the multiplayer aspect offers about 10 new maps featuring CTF, death and teamdeathmatch modes.As more is released about UT3, we will offer the other gametypes as well.

Story:
Humanity…Civilization…pushed to the point of almost total destruction. After the 3rd world war, humanity formed a high command to stop all international fighting. After about 10 years of prosperous living, the oppressors came. Without warning or reason, they hit earth relentlessly. Within 5 hours, they destroyed all of earth’s orbital defenses. Slowly destroying the remaining defenses planetside. During the course of a year, all but a few of earth’s major cities were destroyed. Earth’s remaining government decided to withdraw from the cities to outposts within the mountains and wastelands. Over the coarse of 3 or so years, humanity managed to stay hidden, growing and readying for the final battle. With the occasional skirmish or battle, humanity hadn’t really been challenged. The commanders hatched a plan to take back parts of earth. They divided the remaining human forces into 15 battalions, and launched an all out attack on 3 of the major cities still standing. Only 3 of the battalions made it into the cities.

The mod picks up after the human assault. The player takes the role of first sergeant Randy Pinsky. Randy is the CO of a spec ops squad assigned to the industrial zone of the city.

The multiplayer aspect:
The multiplayer aspect is designed mainly for teamplay. Most maps take place within the industrial and urban zones of the cities. A few maps will take place within an Oppressor base. All of the maps will have the ability to play assault and CTF, and most death and teamdeathmatch. Most of the maps will require teammates to work together to get pass obstactles and the enemy team. We are currently working on a gametype that will function as an assault match, but allow each team a set of objectives to defend and assault. The winner of the round is determined by which team completes its assault objectives first, or who has completed the most by the end of the give time limit.*NOTE* this is currently in a design phase, and may not be released with the mod, or released later.

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The Oppression
The Oppression
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Comments
SinKing
SinKing

magentic rifle? Wouldn't happen to be a "magnetic rifle", would it? ;-)

Have fun developing!

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