Total-conversion mod for SWBF2 that adds the Mass Effect era to Instant Action. You can fight as the Systems Alliance, the Heretic Geth, the Collectors, or the Evolved Geth on six new custom maps, all of the stock maps, and all maps from the Sol Map Pack.

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Add media Report RSS Geth Rocket Trooper (view original)
Geth Rocket Trooper
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Mace-Windu
Mace-Windu - - 2,364 comments

Invasion of the Halo elites lol

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Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

Heh...

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TheOmegaPyro
TheOmegaPyro - - 391 comments

GRARFGRAFGRAHFGRAFH!

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Commander_Jbug
Commander_Jbug - - 430 comments

if you make the neck less horizontal but more vertical, it wouldn't look like an elite from Halo :)

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Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

It's not my model, and I don't have the source, so I cannot make any changes to the model.

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Clone_Trooper07
Clone_Trooper07 - - 43 comments

theyre feet looks like megablocks

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Urdnot.Grunt
Urdnot.Grunt - - 165 comments

thats covenant elites from halo, why dont they look like geth?

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Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

Image description: "I have a new placeholder unit model for the geth!"

Please, could you be a peach and remind me what it means if something is a "placeholder"?

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caboose#1
caboose#1 - - 17 comments

Wtf is this? How about you actually take the time to make geth instead of throwing in sh***y Elites from Halo?

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xPearse
xPearse - - 2,462 comments

If its just a placeholder then why didnt he just show us the rocket being fired and say new Geth Rocket for trooper because the title was misleading as I thought there would be geth.

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Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

This is a geth; just because it doesn't yet look like a geth doesn't mean it isn't one.

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Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

Excuse me, are you joking? You can go ahead and leave my mod's page if you are going to be so blind and ignorant; people like you who make such quick assumptions don't deserve the privilege of playing a mod that uses only 100% custom assets (excluding a few global animations), and I am not even exaggerating; even if there are still a handful of stock assets being used at the moment, such as foley, some voiceovers, animations, and a couple of unit models, this mod will not be using a single stock asset in the first release, give or take some global animations; each and every asset is created and handled with the utmost care and quality assurance; and not only that, but I, alone, am going to the lengths of creating an entire, new foley library, which has never been done before in a map or mod.

"I have a new placeholder unit model for the geth" means these are temporary unit models that will be replaced once the geth model is complete, and it is, in fact, being worked on right now, as is the collector unit model.

Hasty generalizations start wars, sir.

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Description

I have a new placeholder unit model for the geth! Thanks to VF501 for the Covenant unit model. Texture by me, however, and specular implementation by WULF.