Episode including 6 short levels strongly based around solving puzzles. The puzzles require both figuring out how to solve them and manual skills necessary to execute the solution. The combat and exploration aspects are minimal, but the challenge is there that will keep you entertained for at least 2-3 hours. The puzzles are based around Build Engine tricks, some of them probably never used before to this extent. Depending on the chosen difficulty setting, you will be able to get picture hints or straight up detailed walkthroughs. Or if you are good enough - you can play without any hints for an extra challenge! Just remember to keep your head cool and save often!

Post news Report RSS Announcing The Conundrum for Duke Nukem 3D - schedule for release on 16th January 2022

After working on it for few months, it's time to reveal more details and release date about the episode.

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After secretly working on this episode for the last few months, on and off, it's high time to announce and release it. The scheduled release date is this Sunday, 16th January 2022 - conveniently on my birthday. Here is some more screenshots:

Ominous start of one of the levels with strong contrast shadows

Getting on the other side of the lava will sure be one hell of an adventure!

Quite a massive scale of this room - I wonder who the throne is for?

In the meantime, be sure to check out my previous releases:

Back in Business:

Back in Business


Submachine:

Submachine


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