This is the First Release of the Battle of Malachor. Enjoy.
To celebrate my up-coming 1st anniversary of modding BF2, I've thrown together a sweet little project I think you'll enjoy.
Story:
Long before the event of EP1, the old republic discovered a sith ruin located on the hellish planet of Malachor. As they begin to salvage sith artifacts from the sight, the local Mandalorian Covert is angered by their presence and threatens the expedition. Worried by this threat, the republic sends Jedi Master Qui Gon Jinn, as well as a legion of jedi, to help assist in the upcoming battle. But is the republic truly prepared to fight against the Mandalorian leader?
Content:
Adds "Malachor: Ruin" map to the selection
Mandalorian team consists of:
- Mandalorian (Rifleman)
- Mandalorian Rocketeer
- Mandalorian Sniper
- Mandalorian Weapon Expert
- Mandalorian Support Unit
- Mandalorian Commando
- Hero PreVizsla
Old Republic Team consists of:
- Senate Commando
- Senate Vanguard
- Senate Assassin
- Jedi Padawan (Duel green sabers)
- Jedi Knight (Single Blue saber)
- Jedi Master (Double Blue saber)
- Hero Qui Gon Jinn
Qui Gon has the same content as a standard jedi hero
PreVizla comes with:
- Blaster Rifle (Unlimited Ammo)
- Flamethrower
- Dark Saber of Mandalore (Special Light saber)
- 8 Jet pack rockets
Known Bugs:
- Previzla's controls are kinda funny compared to most units. Right click to block with Dark Saber, R to uses secondary weapon
- The Jedi Master's running animation is a little weird
- On my PC at least, the mod occasionally freezes, but this only happened a couple of times in 30+ games. I don't know how to fix it as of now.
- The Flamethrower is invisible for all units, but trust me, it works.
Credits:
Map by prichard (https://www.moddb.com/games/star-wars-battlefront-ii/downloads/malachor-ruins-source-files)
Death Watch Mandos, weapons and Qui Gon Jinn by DEVISS (http://www.gametoast.com/viewtopic.php?t=24475)
Clone Commandos by THEWUFMAN (http://gametoast.com/viewtopic.php?t=28222&start=360)
More weapons by Sereja (http://gametoast.com/viewtopic.php?f=64&t=32561)
Known Bugs:
Yeah! I canβt wait to get home and play this πππ
Thanks, and if you find any bugs not mentioned in the description, please let me know. (There shouldn't be but who knows)
Alrighty
The pistol and sniper don't have any sounds. Don't know if that's only on my end.
The Pistols for the Mandos don't have sound. But the republic pistols/snipers use a custom sound I added to the LVL.
This is the case with both teams? Or just one?