The team behind this project is introducing The Lord of the Rings: The Battle for Middle-Earth franchise to a brand new game engine - Unreal Engine 4. Relive the magic that made this franchise stand out in the RTS genre in glorious high definition. Unlike other projects that are modifications made to the original SAGE engine, The Battle for Middle-Earth: Reforged is being completely rebuilt in every aspect in Unreal Engine 4. Prepare for a completely new experience in the greatest addition to The Battle for Middle-Earth franchise that has ever been attempted. The Battle for Middle-Earth: Reforged is a non-commercial fan project currently under development. All rights belong to their respective owners.
Absolutely ******* beautiful. Truely wallpaper material. You will need to start providing credit for these art assets though, be it vanilla BFME or the AotR team. These assets didn't pop up out on nowhere and seeing a project with this amount of potential completely neglect credits leaves a very sour taste in the mouth. We expect you to take the same amount of care in your crediting as in other areas of this project.
What has AotR to do with this ?
read faq
I have, and I can't see anything to do with the Awakening of the Rebellion mod for Empire at War: Forces of Corruption...
Talking about the Age of the Ring mod. BFME: Reforged uses some of their models and credit should be given where it is due. I would recommend checking out the Age of the Ring mod, those guys have crafted some incredible models and implemented great game mechanics!
Lmao dont worry man, i legit thought they were on about Awakening of the Rebellion too.
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