My first map for DUSK made using Trenchbroom. Features a wide variety of visual styles and settings to keep things interesting. "I Can Take It" Difficulty is recommended. "Cero Miedo" difficulty is very challenging, but still do-able.

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mcclone-i says

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Very nice map and atmosphere. Can't wait for dynamic navmesh (enemies ignoring closed doors) and music. These will really bring this map together.