It was a simple mission: Reconnect the communications and bring the abandoned portion of Aperture to life. But, after turns of fate and paranormal events, you are thrown into the dark past of Aperture Science. What was once locked away will now return. This is Test Gemini, an upcoming portal 2 mod that will be a fusion of puzzle and psychological horror gameplay. Featuring a completely original soundtrack, a tense, dark, story line, and new visual themes, Test Gemini will bring a new genre to the portal 2 mod base. Faced with supernatural challenges, you must navigate the crumbling facility with new original characters and gameplay mechanics. But as the light slowly dies, will you survive the past?

Report RSS Test Gemini is on ModDB

Hello everyone! We are proud to announce that we are on ModDB! In this news article, I discuss a general plan on the mod, a bit about the horror, give an announcement about an upcoming demo, and provide an opportunity for the community to aid in the development.

Posted by on

Hello ModDB community! I know we've been here for quite a while, but I wish to introduce ourselves and tell you a bit about what to expect in The Lost Tests.

First off, as you may figure, we are VERY early in development. Out of the many maps there probably will be, we have two that are very close to being done (AKA polishing up and fixing glitches), two that have a fair amount of gameplay, but are incomplete and full of things to tidy up, and one that's just started. There will be three chapters, and each will contain a large amount of maps. We don't currently have a specific number, but here are my estimations:

CHAPTER 1:
Story: 5
Puzzles: 9
Total: 14
CHAPTER 2:
Story: 7
Puzzles: 9
Tests: 16
CHAPTER 3:
Story: 5
Puzzles: 11
Total: 16
CHAPTER TOTALS:
Story: 17
Puzzles: 29
Total: 46

If you've read the mod description, you'd know that this mod will feature many horror elements (no, not test elements). I can assure you, it will be scary. We are attempting to create a feeling that something's around the corner or behind your back, instead of using cheap jump-scares. Because I don't want to reveal much, that's all I'll tell you now.

I see you.

"We are attempting to create a feeling that something's around the corner or behind your back,"

We are seeking people to join and help with the mod. Currently we need:
- Mappers
- Puzzle makers
- Modelers
- Scripters
- Voice actors for Cave Johnson and GLaDOS.
If you wish to join, send me an email at: arachnaphob@gmail.com

Finally, we are happy to announce an upcoming demo of the mod, which will feature the first four (possibly five) levels. This will give you a general idea on the story, horror, gameplay, and hopefully raise peoples' interest in the mod. The demo probably won't be available for a long time, so sit back and enjoy the content until then:

Some Assembly Required
Some Assembly Required (Demo screenshot #1)

After Hours
After Hours (Demo screenshot #2)

Red light!
Red Light! (Demo screenshot #3)

Ventilation System
Ventilation System (Demo screenshot #4)

-Arachnaphob/Evitro, Mod Director

Post comment Comments
ReflexF.N.
ReflexF.N. - - 342 comments

This is one of the mods that I am very excited to play. I am quite interested in it's unique genre. I am also amazed by the excellent level design. I wish you the best of luck with the development of this mod.

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: