- Fixed a bug where the damaged and burning special fortress airborne mode had incorrect visual effects points.
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Fixed a bug where the Hammer Tank couldn't pitch its flame weapon after absorbing the Scorched Earth Mech.
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Fixed a bug where some air units were firing inappropriately inside the airport.
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Fixed a bug where small submarines occasionally couldn't hit enemy forces after collision.
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In the super fortress naval mode, attacks no longer always face directly towards the target.
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The Wave Energy Tank can now only use its skill when charged to prevent accidental activation.
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Fixed a bug where the Scorched Earth Mech exhibited abnormal behavior when firing at sea targets.
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Reduced the price of the Scorched Earth Mech to 1400.
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Changed the damage type of the Scorched Earth Mech's skill to 100% against all units.
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Fixed a bug where the toxin damage from Chemical Troops and Irrigators lagged behind.
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Increased the speed of Irrigators and they can no longer crush vehicles.
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Increased the ground damage of the Zircon Battleship's skill to 800 and its health to 1000.
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The UFO released by the Aurora Destroyer's skill can no longer be attacked.
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Acus's skill now places turrets directly below in a single-button operation.
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Century Bombers and Pouch Bombers now receive 100% damage from machine guns instead of 125%.
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Century Bomber ammunition changed to 9 (pre-protocol) and 12 (post-protocol).
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Fixed a bug where the Aurora Destroyer's skill was ineffective.
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Fixed abnormal spread issues with the Lava Cruiser's skill.
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Updated the old icons of some units.
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Added random unit crates (adjusted spawn unit position offset).
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Unified the mod's Magnetic Storm Tank with the original version.
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Fixed a bug where the Allied Engineer's skill was ineffective.
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Increased the life value of the Beral Attack Aircraft to 750, and technology level changed to t2+ high tech.
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Fixed a bug where occasionally the game crashes when picking up crates.
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Removed empty crates, and increased the probability of bomb crates to 5%.
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Bomb crates changed from level 1 Temporal Bomb to level 2 Temporal Bomb, and now explode at the crate's location.
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Beral Attack Aircraft damage adjustment to mine carts and mining sites changed from 25% to 50%.
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Modified the texture of random unit crates.
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Fixed a bug where peacekeeping forces could not attack units on steep slopes.
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Changes in the weaponry of peacekeeping forces inside Hummingbirds.
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Modified the cost and armor of all tier 3 tanks, currently unified to 2500 cost and 150% armor against high-explosive damage.
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Modified the range of all tier 3 tanks except for the Future Tank. Currently, the range is unified to 175.
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DPS for Gorghon, Apocalypse Tank, Spectre Mech, and Steel Pike Tank unified to 93.
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Changed the weapon damage type back to CANNON for Apocalypse Tank, Spectre Mech, and Steel Pike Tank, and doubled the damage against infantry.
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DPS for the Battle Fortress changed to 67.
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Speed of the Future Tank reduced to 45.