Team Rocket Extreme (TRX) is an "rocket arena" extension to Quake 3 Arena.
Version 1.1 features:
- new rocket launcher, rocket, and rocket trail grpahics and sounds
- nuclear, vortex, lightning and earthquake rockets
- accel, blister, spreadfire, homing, regen Tech pickups
- gravity boots, teleport, cloaking device, kamikaze pack, thunderbolts, booby traps, healthbox, turbo armour pickups
- matrix slo-mo effects, extreme damage, lo-health chunder (really!)
- redesigned ingame menus and scrolling end-credits
Additional credits to polycount, code3arena, Blakjack, id software
8D
TRX v2.0 has been released.
New feature added to listen to playlists while you frag. First playlist, Sporky's revenge, is ready for download now.
TRX main download and bots file now available on Moddb Downloads. Just click on this link: modDB Download
Magnus has created amazing 10 bots for TRX:- Deity - Spirit - Savage Phantom - Rocxie - Poena - Rocx - Mulciber - Minerva - Decepticus - Aeolus These...
TRX mod leader Thompp was recently interviewed about the history of the TRX mod. You can catch the full interview here:
Team Rocket Extreme creator Thompp and music composer Sporkman have been working on the latest update patch. Lots of new maps and other things and we...
TRX v2.0 download. New features: o Can now play playlists. See separate download, Playlist 01. o bug fixes for gravity boots and laser trips See read...
Read me file for TRX download version 1.3. Includes full installation instructions and more details, including a "quick start" guide.
This is a complete download for Quake 3 arena mod, team Rocket Extreme, version 1.3. read the accompanying text file trx13.txt for more details and installation...
PREPARE FOR TROUBLE!, MAKE IT DOUBLE!
I expect Magnus will be added to the modteam page any day now.
Also I need you to change mine to SporkMan cause I lost the password for the TBL one.
We have a new team member Magnus. He does carature skins and models. Soon to be released are the new "TRX Rocx" skins.
We've been rated down on the graphics .
In release 2.0 we are including our own maps and player models/bots (triads Gupnam models from polycount.com) , which should improve this.
Then a point release 2.0.1 I will re-design the HUD because I know that looks a bit naff at the moment.
N 'fin T