The secret headquarters of the Tuskens! A giant canyon with dangerous ridges and a dusty atmosphere with a central Tusken command hub.

Description

This is a custom Tatooine desert/canyons level created by AnthonyBF2 using original assets from Battlefront 1 and Battlefront 2.

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Tatooine Tusken Canyon v1.0
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AnthonyBF2 Author
AnthonyBF2 - - 25 comments

I re-uploaded the mod in Zip format because the original 7zip version was getting auto-deleted from people's Windows 10 system.

Another L for Windows 10 lmao.... I've never had my main machine (Windows 7) auto-delete a mod map download.

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CalrissianChange
CalrissianChange - - 27 comments

Hello there! I've downloaded this mod map yesterday. Just played it twice in Clone Wars Conquest so far - but it's looking impressive! Larger than I thought it would be, with the huge 'Instant Death Zone' (as I call it) in the centre. The first time I tried the map (as the CIS), I couldn't locate the last Clone - and the Tuskens got me, the final droid. So a narrow Defeat.

I look forward to testing more of this map! Thanks for your work and sharing it.

PS: Who is the map leader for the Empire? I can identify the others from the photos - but I'm playing with the Galaxy of Heroes mod.

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AnthonyBF2 Author
AnthonyBF2 - - 25 comments

Thanks but IDK what other mods are doing. I never use anything other than vanilla sides but maybe with fresh skins.

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Guest
Guest - - 689,662 comments

Well, in an attempt to answer my own question, from the photos there are two 'default mod mapping leaders' (Darth Maul and Han), and Aayla Secura. I'm presuming that your Empire leader is Boba Fett.

I've tested the map some more. It seems too big for Carry The Flag missions. On the plus side, no bugs in my gameplay - and the cannons and the three-sided fighting, plus the very intricate design of the map with the terrain and different levels, make this a satisfying mod map!

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CalrissianChange
CalrissianChange - - 27 comments

Well, in an attempt to answer my own question, from the photos there are two 'default mod mapping leaders' (Darth Maul and Han), and Aayla Secura. I'm presuming that your Empire leader is Boba Fett.

I've tested the map some more. It seems too big for Carry The Flag missions. On the plus side, no bugs in my gameplay - and the cannons and the three-sided fighting, plus the very intricate design of the map with the terrain and different levels, make this a satisfying mod map!

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Guest
Guest - - 689,662 comments

Found out the problem i was having from my earlier comment, the map only crashes when using the console version loadscreen UI mod. Great map! Love the dewbacks!

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CalrissianChange
CalrissianChange - - 27 comments

I've played the Conquest mode again. Had 2 attempts yesterday as the CIS, struggling to find the very last Republic Clone on this big map, whilst the Tuskens were taking all the CPs! Both times I was defeated by the Sandpeople.

Frustrated, I've tried again today, winning by a bare margin, and getting better the next times. The problem is that the Tusken skiffs are very hard to destroy (it takes a LOT of firepower), and the Tuskens starting CP is very difficult to capture. The trick to winning this map is to head to the Tusken CP on the south side, and do everything to contain the Tuskens and capture CP 1. Otherwise, they will take over the whole map. THEN, with the Tusken CPs taken over by your side - turn your weapons upon the enemy army!

It's a very good Conquest map - but the Tuskens are rather overpowered!

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