!! !This module does not work in Warband, only old Mount and Blade 1.011 !!
This is a mod, of a mod, of a mod. A submod Turmoil Across the Stars, which in itself, is a submod of Star Wars Conquest. As being so, it contains a lot of content from Turmoil Across the Stars and some from Bear Force II, via good relations to their team.
This whole project started off as my own personal version of Turmoil Across the Stars, as i am a fan of many Old Republic era designs. I considered whether or not to even publish it at all for many a month, but eventually decided to go forth and do that.
IMPORTANT to note is, that as this is a submod of Turmoil Across the Stars, its problems do carry over.
So, what exacly is this mod even?
Definitely not canon.
This mod is based on fanfiction, bits of legends from here and there. It changes the timeline of events so, that Sith Empire returns into the galaxy after a millenia of waiting in the unknown space. At the time, Clone Wars are raging on, and Sith Empire takes over Confederacy of Indpendent Systems, with Dooku ending up as the new Emperor. Palpatine is killed off, and Galactic Republic starts conscripting human soldiers alongside the clone troopers to fight off the Sith empire. Likewise, Sith empire is enforced to add remanants of Confederacy's droid legions under their command.
A pretty crazy scenario.
Some of the changes in comparison to Turmoil Across the Stars Non Warband version:
- Confederacy of Independent systems is replaced by New Sith Empire (See the story in articles)
- Sith armies contain human soldiers in black armours and repainted former CIS droids
- Republic has humans in arms alongside clones, some fitted with Old Republic style armors
Star Wars Conquest developers (From ModDb, Nexusmods and official credits ingame)
And heres a few addons from Developers shown on Nexus mods
TakiJap - models, textures, rigging
pagan - music
Wookiee Padawan - models, textures
Tyrinius - scene editing
Revan Shan - textures
Here are the ones shown in Credits
Original programming and Development:
Main programming and Coordinator:
Senior Modeling and Contributors:
Music Composition and performance:
Additional Ai programming:
Additional gameplay programming:
Original Artwork and conceptualization:
Miguel Angel Centeno
Dustin Matthew Blamey
Marco Tarini (Openbrf)
Jack (Mechwarrior24) And Alex (Panda666) Dialog Modernization and Proofreading
Luke Challand (IthillienRanger) For the annoying questions
Scott Reismanis(Intense!) ModDb is a better place (? no further explanation)
Creators of the included mods, snippets and enhancements
1866, Gangs of Glasgow, Mount&Shotgun, MAXHARDMAN, Rubik, Gutefiutek, Hapslash
Additional credits for assets used in Clone Wars Conquest and Turmoil Across the Stars
Faradons lightsaber hilts from Bear Force II project (lead-developers permission)
Trandoshan armor we have is a combination of 2 guys work, body is by ANDEWEGET, and head by Darth Shiftee
Dariels OS Star Wars Resource pack
Bear Force II Developer Artturis shields
Bear Force II Developer Highlanders Magnaguards and Electrostaff, also rotatory blaster.
Occasional advice from Former Bear Force Lead Developer BNS Marko and lead 3d artist Exima, not to forget current Lead Developer, Mark.
And last, but not least, Turmoil Across the Stars development team, you can find us all here
Note: So far i only have confirmations for Windows 10 and 11, and both on the GOG version of the game
So, i'll keep this short. When i started playing this mod on my new laptop, it didn't work. Normally, i used enhanced edition of 1.011 Mount and Blade, but this time, that was no use. The game would crash without any error message on loading settings file.
I tried both Steam version of the game, and downloaded the game from Taleworlds site too, neither worked.
As a last straw, i thought of trying GOG version of the game (GoodOldGames), aaand, it didn't work either, RGL error while loading textures. BUT, and this is IMPORTANT. I found a solution here:
Go to the site, and find the file called CFF explorer 86. Then install it, and use it on the GOG version of the game's EXE
Right click on the game executable (image beneath) Then find the option "Edit with CFF explorer". Backup the EXE!
Next what you do, is go to File header, then Characteristics, there is a section which reads " click here" , you do that, and then you find the Checkbox "App can handle >2gb address space", click that
Then you simply press OK, save the file and congratulations, you have just made the application able to play the mod
Finally, before you can play, you should go to the mod files and delete the texture called font.dds. Font is broken, my bad. Removing that file should fix it
(It might be necessary to also remove font.xml from Data folder)
Now, when i was launching the mod myself, i got a series of Assertion errors, if you get these, just press ignore, ignore, ignore, and they should stop appearing eventually, then the game should load into main menu.
Mind you that this worked for ME, but there is no guarantee that it will work for you. But i have a feeling, that it could help for some of you
Now, i feel i need to explain specifically why it has to be the GOG version of the game. As stated, The enhanced edition crashes while loading, so that option is not available
Steam version is not an option, because you can not use CFF explorer on the exe without Steam detection the alteration, and then refusing to start the game
Taleworlds version will simply not launch, at all. Why, is anyone's best guess, but i spent a long time trying and the info i found online, implied that both Steam and GOG have modified the games somehow, to make them run. Taleworlds has not touched the game for years, so their version won't run on Win 10
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Source code for this module, released as i am ending the development and shifting my interests elsewhere, including the Warband version
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.