This multimod was built off Bluelight / Armed Forces and RRTS mods, it adds new weapons retextures for Scorpion, Beneli & Remington Shotguns, AUG, hk smg2, CAR 15 and adds a new P90 smg with 2 dif versions. These new textures were added so that more weapons could be used with the HANDSUP command. There are many other small tweaks and added features listed below that I believe improve oppon the gameplay aspect.

Description

This multimod was built off Bluelight / Armed Forces and RRTS mods, it adds new weapons retextures for Scorpion, Benelli & Remington Shotguns, AUG, hk smg2, CAR 15 and adds a new P90 smg with 2 dif versions. These new textures were added so that more weapons could be used with the HANDSUP command. There are many other small tweaks and added features that I believe improve oppon the gameplay aspect.

Preview
Tactical Entry v023
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Guest
Guest - - 690,241 comments

Can't believe that a guy decided to make SWAT3 even better in 2023 with Bluelight and RRTS combined together and improve on some things that was a little bit mediocre on those mods:

-the sound of some guns changed back (I hated the M4 suppressed Bluelight, it felt like I was having a peashooter lmao)

-The reticle sight is much more clean than whatever this is in BlueLight (especially when equipping a gun with an aimpoint)

-Love the grenade sound and effect (you even kept the bluelight UI for the grenade and the C2 breaching charge that's a plus :D), Finn secure and the wider taclight

-P90 and now we have decent texture on some guns letsgoooooo >:]
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The only thing I hate is the goofy death animations from RRTS Complete when they die flying like a ballet dancer but it can be easily removed from the files (just go to the "AtacticalEntry" folder and find a folder named "Animation" and you should find another zip folder "Death Good-Bad Guys" or something like that and delete it.

Possible bug: Headshot doesn't always kill the suspect....

(is there a way to remove the custom blood because I also want to play with Blood Soaked 2.0 ?)

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ZMantras Author
ZMantras - - 62 comments

thnks, yeah you get the feeling, i was having some issues with both mods, some stuff I really loved some other stuff not really... so yeah decided kinda to merge the 2 and made some small changes on my own. Thanks for letting people know to disable those death anims, regarding the 2 final points I will check it out...
I remember using "blood_bath_v1" and seemed fine/compatible, but yes i Believe "blood_soaked2.0" was not looking very good with this mod. Or on its own really.

I have not touched any "damage"/"ammo settings" or any settings related to armor btw, that part remains same has Bluelight/armed forces nor noticed anything wrong with headshots

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Zafer233
Zafer233 - - 62 comments

Will it be necessary to run the tier packs with this? Will I be missing out on anything if I just ran this one by itself?

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Zafer233
Zafer233 - - 62 comments

Also just got an error while playing the phoenix club mission. Invalid polygon: skin=m1a_f*02470,index=-1, tris=177. I am running last resort as my mod loader version 0.84.

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ZMantras Author
ZMantras - - 62 comments

Just played the mission and was fine, but i have ONLY tried with last resort 0.74 That was the version available at the time of making this mod. I Will check with 0.84 soon

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ZMantras Author
ZMantras - - 62 comments

I personally just Run this mod Alone since its a multimod with quite some stuff already in it

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Bounty2k3
Bounty2k3 - - 2 comments

Nice to see my RRTS mod is still getting used!!! I recently just reinstalled the game for some nostalgia. If you're still modding, keep it going!

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ZMantras Author
ZMantras - - 62 comments

Thanks for the work in rrts mods. Currently not modding swat3 but i may return at later date to update this or add a couple new things. If you feel like returning to swat3 modding you can also hit me up with message for some colaborations

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