Requires: Eduke32 (Latest Snapshot) Planned as a single level modifacation with new enemies, new graphics and gameplay slighty similar to that of Resident Evil and Silent Hill but based on niether while sticking to the original 8 bit Duke3D colour palette. Possibly some new weapons and gameplay features of which are undecided as of yet. The story takes place in a world similar to our own. The project started out simple but has expanded ever since and a majority of work is being done by myself. The map, graphics and some code. I've received help from DeeperThought who's doing the AI for the new enemies and other pieces of code I'd have trouble doing at this stage. Somewhere in Januaray I decided to take the chance to use my graphic skills and develop my coding skills with this project of which has grown from the original plan when it started on the 28th September 2006. Story The father drives home after a short holiday with his six year old daughter, as a means to calm down...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Work In Progress: Dining Hall (view original)
Work In Progress: Dining Hall
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Dining Hall with new texture set. Still work in progress. Increased the brightness in the screenshot, as it may be too dark on some monitors.