This mod attempts to slightly remaster the game by changing some core gameplay properties as well as adding some more cinematic sequences

RSS Reviews
8

NOMAD/031098-010241 says

Agree Disagree

Very promising, will look forward to more changes in the future.

10

ARC-1313 says

Agree Disagree

only issue with this mod is that it resets everything after every loading screen -resets ammo to max, grenades to two of every kind and all members health to max. In the original game this happens only after loading a new chapter, not every single level. This is not necessarily a bad thing, but it had one drawback-if you pick up an additional weapon, for example the trandoshan heavy repeater, it's gone after the next loading screen and all weapons and grenades are reset.
Is there a way to fix this?

I very much appreciate that there sniper does not do friendly damage, it's very helpful for the Droid dispenser scenarios where everyone is shooting at the guy that mounts the charge.
As ideas for future changes I will suggest the following:
Is it possible to unmark the Droid dispensers as enemies (displayed with red crosshairs) so squad members would stop shooting at them? The sniper modification is great, but the anti armor still does friendly damage to the poor guy that mounts a charge.
And my second suggestion - can you cut short the time it takes to mount a charge? I absolutely get the idea that hacking takes time, but mounting a charge to have to take half a minute to get programmed or whatever seems too long. I think commandos should be able to stick a charge and blow something up for 10 or 15 seconds tops.

9

Armorum_Adamantium says

Agree Disagree