Star Wars Conquest is a Mount&Blade; module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.
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Apr 24 2013 Anchor | ||
I had some faction ideas. For playable sides. Pentastar Aligntment
Zann Consortium
Suppose that's clearer.. Edited by: Caon |
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Jan 31 2014 Anchor | ||
I would like a trade federation faction...because they are my favorite, and still survive in the far reaches and beyond. |
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Mar 1 2014 Anchor | ||
Trade Federation as a very minor faction would make some sense I quess, but honestly, the two major forces (rebels and the empire) are really the only mattering political participants, even the Hutt cartel is a bit weird, though it makes sense gameplaywise. So, if it were up to me, no new factions, just polish and make the existing ones perfect and finish any unfinished scenes, equipement and crash the bugs. And add freelancer:D |
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Mar 2 2014 Anchor | ||
I agree with you, but I was just saying what I'd like if they did add new factions. |
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Apr 3 2014 Anchor | ||
I'd like to see the Mandalorians as a faction. Obviously it wouldn't fit with lore, but would be great gameplaywise. |
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Apr 16 2014 Anchor | ||
Very true. |
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Jun 26 2014 Anchor | ||
The Old Republic era (sith and or republic troops) it would be awesome to take over the galaxy with an army of true sith troopers Edited by: bubbuba |
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Aug 15 2014 Anchor | ||
I think it would be a good thing if Black Sun was a playable faction. I mean, this organization is better organized than the Hutt Cartel. They are not only pirates. |
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