Hello all, missed us? It hasn't been that long since our last update.
Today, we off some screenshots of the first two levels:
More screens available at in our ModDB image gallery and even more on our website.
We are also now looking for some weapons animators who can help us get some of these weapons into the game! And, of course, if any talented mappers are around we would welcome your help!
I have to agree with Ennui, i'll be watching this mod carefully, i think the maps although kinda of plain at the minute are more blank canvases (did i spell that right? lol). I have to agree visually this is unique keep it up guys.
i realy like the textures from the building and the building it self.
Well done. The level design isn't anything too special (some nice brushwork in there, but nothing mindblowing) but the mere fact that it looks very distinctive and unlike Half-Life 2 and the vast majority of the plethora of mods for it is very heartening and raises you a few points in my book.
You've actually stirred me to newspost it on Halflife2.net, which doesn't happen often (I'm a pretty terribly slack staff member all things considered). I'll keep an eye on this one!
Oh yeah, maybe think about losing the watermark graphic? It looks kind of ******. Too big, not detailed, etc. Plain white small text on the corner that says "Subsist" and the mapper's name would be a lot better in my opinion. 'Course, that's pure aesthetics, and not my call to make :P
Great architectural Design, folks. :D