Subaru WRC Mod
Made by Miczelov
Mod adds:
+ New car: Subaru Impreza WRC S12
+ New car: Subaru Impreza WRC S14
+ New team in DiRT Tour mode: Subaru World Rally Team
+ New team in DiRT Tour mode: F1RST Motorsport
+ Entries for new cars&team; in language files + some changes in cars & groups names.
+ version for normal (Steam) game!
- version with integrated ACAT4 mod hopefully will be released soon.
I'll be honest - I used 3d models of Gymkhana cars (they're based on WRC cars, so they fit almost perfect). Everyone knows there is no possibility to add completely new 3d models to EGO-Engine for now. ;/
But Ryder made tools to edit database, language, texture, restriction files, and most important for me, when working on this mod: physics files. So when I was working on mod, I focused on what I can to do new: liveries and physics for them, and adding them as NEW cars.
Most important thing in this mod is that I found a way to not overwrite cars which are already in game, but to add them (like I said) as completely new ones. I was successfully edited database, and database restrictions, so that the game could "see" new cars, and players can use them.
Cars ofc have new physics which are mostly based on existing in game WRC cars. But in future I want to give them much more of their own characteristic. (need to learn more about it to make them completely new) :)
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In unknown future:
- make version working with Ultimate Mod by BSY CZE (already have permission to use it :) )
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!IMPORTANT!
To my mods I always implement JoneSoft Generic Mod Enabler (JSGME), so after installation they are very easy to activate, and deactivate (you even don't need to do backup of original files!).
Please, leave your feedbacks in comments - I want to know what do you think about mod, if there some bugs which I did't noticed (I was working on mod alone, so it's possible), and know your propositions of what to do in next versions :)
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WARNING:
If you try to play Multiplayer in ONLINE mode with activated mod, game will lost connection to server. Fortunately it's not permamently - if you restart game with deactivated mod, ONLINE mode should work fine.
This is why I added Mod Enabler - with this tool you can easily activate, and deactivate mod anytime.
PS: I didn't tested it, but mod probably CAN be used if you play in LOCAL NETWORK mode, and it definietly CAN be used in Split Screen. :)
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Known bugs:
- sometimes mod causes locking cars from DLCs - after disabling mod in JSGME everything is back to normal.
Since in last few years many things changed in my life (married, started family, got better, but also more time-consuming work) I cant promise when I fix this, but hopefully this day will come soon, when I spend next dozen oro more hours editing database, find solution, and release updated version.
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If you like my mod, and want to thank me somehow for making it, or you want to encourage me to get back to working on it, you may consider some donation via PayPal: link
Subaru WRC Mod v.2.0
Stable release
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What's new?
V 2.0:
+ Remade [database.bin] and [database_restrictions.xml] files for 100% compatibility with new Steamworks version of DiRT 3 Complete Edition
+ New liveries for Subaru Impreza WRC S12 (once again - thx @peterboy for permission to use, and edit your SWRT liveries!):
- Subaru World Rally team 2007 by peterboy, edited by Miczelov
- F1RST Motorsport 2012 Robert Kubica by Miczelov
+ New team in DiRT Tour mode: F1RST Motorsport
+ New entries in language files for content added in v2.0
You can find newest version in Download section.
Have Fun!
Finally - DiRT 3 with SteamWorks, and added content from Complete Edition, is live on Steam! Last tests, and fixes for Subaru WRC Mod.
Mod probably will be alive. I have new liveries ready, but waiting for answer if it's original author giving me permission to use them :)
A new behind-the-scenes look at a licensed F1 title is available, so here's five racing mods to get your blood pumping!
Finally, full release of Subaru WRC Mod! 2 new cars (no replacement!!! - there are 2 more cars now in game!), 2 new teams, 3 new liveries!
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Any chance of you getting back to this to make it compatible with the new Steamworks Dirt 3?
Hi! Version 2.0 (which is already released since 3rd April 2015) is fully compatible with Steamworks D3. :)
(to be clear: this is not GFWL version just converted to work with Steamworks - actually mod was completely rebuild on new version of database)
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Just tried with the FREE DLC STEAM version. Unfortunately, it removes the FREE DLC with this mod.
I'll wait for the ACAT
I'm working on ACAT version, but like with normal mod I need to rebuild whole database file, cause old one ACAT database file have some problems with new steam versions, so I cant use it no more to just add new cars.
In meantime I'll check this problem with Free DLC cars.
@Miczelov, Ledanek from old Codie DiRT 2-3 forum. Since DiRT3 got resurrected by STEAM, I'm replaying this and can't wait to try your mod.
My request is you get ACAT working on DiRT3 STEAM version working because I miss using the SCION on ALL TRACKS
Thanks for the mod. Your awesom
Thank you for your work! I am quite excited!
Mod is ready :)