Reupload of the full mod with a few tweaks/additions and important bug fixes
Updated main file with some important bugfixes and various tweaks. This is a full version. To install, simply unzip the file and put it inside your modules folder in the warband directory. If you had the mod already installed, please delete the previous version before installing.
If you have any question, suggestion or feedback, feel free to post them in the comments but, please, first read the F.A.Q. article and the main changelog posted in article. You will also find a Doc folder inside the mod folder with some useful info like readmes, aor troops list and a general file explaining the classes, races and signs bonuses as well as a list of unique items, for collectors. Quest Guide article has also been updated with the new quests.
Reccomended to lower texture resolution and put shaders on low.
Not Save Game compatible
REMEMBER: This is an alpha release. It should be fully playable, but expect bugs, crashes and unfinished features. REMEMBER TO SAVE OFTEN!
Changelog:
-Fixed the many "Debug" and other errors in text lines and dialogues
-Fixed troop tree viewer
-Many spears can now upstab
-Many fixes and tweaks to most units stats
-Fixed Chrysamere doing absurd damage and not giving it's bonuses
-Added a new gambeson for Wayrest levies
-Moved the quest dungeon of Tower Gaerton so it's no longer right next to Orsinium
-The Rare item merchant now sells lances with the banners of various kingdoms
-A couple of small fixes to the Legion Blacksmith dialogue. Also added the crested centurion helmet to his shop
-Slightly expanded the Chrysamere quest and added a new armor set, the Ancestral Breton Cuirass and Helmet as an additional reward
-Oldgate Wardens, Errant Knights of Alcaire and Windkeep spellswords are now recruited by certain lords
-Constable Hareck of Oldgate now uses the appropriate armor
-Dragonstar lords should no longer be naked
-Quest items like the Rusty Dagger and Ancient tome are now properly labelled as such to avoid confusion
-Fixed some typos
dear friend, the language in this mod is not displayed correctly(
What language have you set? The mod only supports english.
Currently doing a translation for the mod.
I will say at once - A lot of typos, as well as not correctly written text.
As an example, I will give an example ( Quest where you need to get Ebony mail, but the quest specifies about the Ebony blade.
In the skills duplicated line Magic Power (have different descriptions)
In the game is displayed that replaces Power Draw
and the second one is not displayed and does not work in the game.
¯\_(ツ)_/¯
Yeah, I'm no native english speaker and got no one to proof read my text so a lot of errors/typos are to be expected.
Duplicate magic skill is due to a scrapped idea I just never removed the old skill, the correct one is the one replacing power throw.
And I think I know why the Ebony Mail doesn't work, may have the same problem Chrysamere had. Anyway I will look in to these, thanks
i love this mod so far, and i know you said you wouldn't, but i'd really like to see diplomacy implemented into this mod as well
Apologies but no. Diplomacy is wat too big and intricated. Implementong it at this stage would ve a nightmare that finally breaks what remains of my sanity
ok fair, gotta preserve your sanity, great mod either way
Will this be the final release?
No, development is halted until I finish updating my other mod