This is a neural upscale pack for Strife (about time) which is an early WIP. Time to ditch the pixels already!

Description

This update upscales ALL objects and effects. It also fixes all conflict texture names between Strife and Doom. I used a combination of 4xBSRGAN and Yandere PixelArt models. I'm happy the renaming part was partly automated. For example, to rename multiple BLOD textures to BLUD (like BLODA01 BLODB01) all I had to do was use DOS and type RENAME BLOD* TO BLUD*. Commandline can occasionally make life easier. If you recall, I used the ScaleTex models to fix the concrete textures in the last update. So for a Todo list: I would like to re-upscale some of the textures that came out "too clean" for a more gritty look. They will still be upscaled but with more of the dirt and grit preserved by ScaleTex. Also, fonts need to be upscaled, and some of the pics were hiding with the sprites, so they will be upscaled also.

Preview
Strife Upscale Pack Demo v.6 - Objects & Effects Update
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